<table><tr><th>From: </th><th></th></tr><tr><td>Sent:</td><td>Wednesday, August 24, 2016 4:57 PM</td></tr><tr><td>To:</td><td>Jeffrey Epstein</td></tr><tr><td>Subject:</td><td>Re:</td></tr></table>

If the hypothetical observer is expected to dole out rewards/punishments =s result of the player's actions, the player will add the expected =ewards to the payoff.

Reputation can be translated into expectation of future reward, based on = cooperation/defection function of other players.

> On Aug 24, 2016, at 12:52, jeffrey E. <jeevacation@gmail.com> wrote:

>

> in a two player game what if one player BELIVES there is an observer =ut there is not. the payoff matrix should change.?

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