This document is a comprehensive introduction to membrane computing, a field of computer science inspired by the structure and functioning of living cells. It covers various types of P systems, including symbol-object P systems, systems with symport/antiport rules, tissue-like P systems, and neural-like P systems. The paper discusses the theoretical foundations, computational power, and potential applications of these systems, particularly in biology. It also explores the relationship between membrane computing and other areas of natural computing, such as DNA computing and neural computing.
documents/EFTA01145243.pdf
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